Items are a big deal in Diablo III, especially as all spell damage is now based on weapon damage. The random drop chances can leave you with a pile of equipment you don’t need while you’re still stuck using an old weapon. Diablo III has solved this problem with a realm-wide auction house and crafted items that are competitive with dropped items. Break down any unwanted magic armour you find into crafting materials and use them to level up the Blacksmith artisan. The items he produces get random stats, so a lucky roll could produce items perfectly suited to a particular build.
Rather than break down any good weapons you find for materials, list them on the realm-wide auction house. People are sure to pay some serious gold for rare or high-damage weapons, as all skill damage is now based on weapon damage. Since everyone is starting out with no gold, there initially won’t be a market for twinking characters. In the first few days, you should aim for realistic prices based on the amount of gold that someone of the item’s level will have found. There’s no sense asking for 100,000 gold for an awesome 10 weapon if most level 10 characters will have a fraction of that amount and the weapon will be obsolete by the time they can afford it.
Items are a big deal in Diablo III, especially as all spell damage is now based on weapon damage. The random drop chances can leave you with a pile of equipment you don’t need while you’re still stuck using an old weapon. Diablo III has solved this problem with a realm-wide auction house and crafted items that are competitive with dropped items. Break down any unwanted magic armour you find into crafting materials and use them to level up the Blacksmith artisan. The items he produces get random stats, so a lucky roll could produce items perfectly suited to a particular build.