Health Regeneration is often overlooked because it’s not really “visible†in small amounts or small timeframes. But, if you seek it out as a preferred attribute on your weapons and armor, you’d be surprised at how effective it can be, especially during long, difficult battles. The hardest fights against bosses and champion packs often last at least several minutes, and although you can’t necessarily see your health pool filling, you can regenerate thousands of hit points during just a couple of minutes. You may not notice it (after all, you’re focusing on the dangerous opponents, not staring at your health pool), but just a few hundred points of health region can make you one tough hero to take down. Health regeneration becomes even more valuable with improved armor and other damage mitigation, which preserve the added health that’s trickling in.
This is yet another overlooked item statistic that lacks glamour but offers huge practical benefits. You’d be very surprised how often you use your spells. You only have six of them, and the two that are mapped to your mouse buttons are likely used thousands of times per hour. An item with an attribute that makes your most frequently used spells cost less Fury, Hatred, Discipline, Arcane Power, or Mana can be incredibly strong, even if the rest of the item’s stats aren’t perfect.
Do the math: just 500 health regeneration per second can end up being 60,000 health over just a 2 minute battle. Now, you don’t get all 60K at once, and you can’t pick the perfect time to use it, but it’s hard to deny that health regeneration is a very powerful – and often overlooked – Diablo 3 item attribute. The real-money auction house will initially launch with equipment trading only (i.e., weapons, armor, and other such gear) — we’ll bring commodities online as soon as possible. As mentioned earlier, we want to make sure that commodity trading remains quick, stable, and reliable. The team is hard at work on this to provide our customers with cheap Diablo 3 gold, and we’ll provide another update once commodities are ready.