When speaking with CVG, Blizzard COO Paul Sams shed some more light on the possibility of a console release, indicating that they are very interested in a console project. However, Blizzard will not go ahead with a console port Diablo 3 if the project doesn’t meet their strict standards for quality. At the end of the day, Blizzard’s primary focus is gameplay and a quality gaming experience, not profits.
“We get a lot of questions about why we haven’t made a game for consoles before and I tell them the same thing I tell them about business models: we don’t let business models or platforms drive our decisions. Those are secondary to what’s the most important aspect for us which is the gameplay.â€
Sams also mentioned that there are a bunch of hoops to jump through when bringing a game to home consoles. Some of these hurdles require the company to pay significant sums of money, and make them stop and consider if bringing the game to PS3 and Xbox 360 will be worth it. Surely Blizzard can pay these fines with no problems, but if the game isn’t a “Blizzard-quality product,†then paying that money will be a waste.
It’s this dedication to quality that makes Blizzard one of the best game companies in the world, for fans who have the patience to wait for their products. The company is willing to go to great lengths to bring a spectacular game to the masses, by any means necessary. They even went as far as to remove the PvP component of Diablo 3 because it didn’t live up to their standards. Even with the removal of PvP, Diablo 3 is in great shape, and is on track for its May release.
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